What to do if there's a witch at your door. Appendix D: Disease. What else is new? What's still to do? P.S. Peg Powler.
8 months ago
– Sun, Oct 26, 2025 at 12:22:15 PM
Hallowe'en greetings dear backers,
A new and almost-final version of the Return of the Ripper PDF has been uploaded. Details below!
What to do if there's a witch at your door
- Step One: Invite them in
- Step Two: Make tea
- Step Three: Plot against the Puritans
This meme made be laugh. I think it captures the the relationship between the priestesses of Pelagia and the Guild of Master Builders in Return of the Ripper.
Appendix D: Disease
The main addition since the last update is Appendix D: Disease:
Part of the action in the adventure is beneath the plague pits of old Punjar, where the party can encounter the minions of Narrimûnath, Lord of Disease. Throughout the adventure there are many creatures and other hazards (for example, sewage) that can cause infection. From the beginning, I wanted to have a table of diseases to give that some colour, and now it's done.
I researched the actual names given to diseases in 16th-19th century London and abstracted a list of 30 conditions that can plague your players.
The main sources I used to get the disease names and descriptions were:
- Ailments, Complaints, and Diseases in the 1700 and 1800s
- Glossary of Medical Terms used in the 18th and 19th centuries
Once I had the list, I looked up how 17th-century medical practitioners described those diseases at the time (causes and pathology). That became the Diagnosis column in the table. I used their descriptions to invent game mechanics for each disease, which became the Symptoms column.
I also included some notes on the types of treatment offered by the various medical practitioner in Spittle-Fields: herbalists, alchemists, barber-surgeons and plague doctors.
I think it's good for a bit of body horror. I hope you have as much fun infecting your players as I did making all this up.
What else is new?
This update also finishes off and tidies up a few sections that were outstanding:
- Timeline Encounters (p.21)
- Fright, Nausea, Disease, Drunkenness and Death (p.22)
- Continuing the Adventure (p.117)
- Appendix F: Fright and Nausea (p.123)
- Appendix H: Handouts (p.127)
What's still to do?
- Create the investigation flowchart mentioned on p.5
- Finish Appendix N: Inspirational Sources
- Final editing: Pat's comments on chapter 8 and the new material above
- Final layout: add some filler stock art
- Add Jeff's cover art to the PDF
I hope to have all the writing complete by 31 October. The final editing/layout tweaks will be done by early November.
This means I will close the PDF-only tier of the Kickstarter at the end of October.
Once the PDF is finished, it will take at least a few weeks to finalise the softback, as I have to order and approve a proof copy from DriveThruRPG.
The collector's edition hardback will come after that. The main work to do there is to lay the book out again for the smaller page size.
I also need to do the Judge's screen, which will have artwork from the book on the player side and the most frequently-used reference tables on the GM side.
Wow, it's been a long journey but it seems the end is in sight. As always, thank you for your support and encouragement, without which this project could not have happened.
Next update soon!
Michael
P.S. Peg Powler
I had a go at Inktober this year for the first time. I'm not a very accomplished artist but it was fun. The prompt for Day 4 was Murky which made me think of sewers and the spiteful river spirit Peg Powler. I based my drawing on the illustration of Peg Powler in the book Faeries by Brian Froud and Alan Lee (1978), but transposed into a sewer.